Designing a Board Game to Help Crisis Responders


I’ve been working on the opportunity to build a game around a formal/informal interface for years as a way to explore how collaboration would fill gaps for these different actors. This project is called “Emergent Needs, Collaborative Assessment, & Plan Enactment,” or ENCAPE. The idea is this: both sides to that equation lack understanding of, and trust in, the other. A game could externalize some of the machinations and assumptions of each side, meaning a demystification; and creating things together often leads to trust building (that’s a reason why I’ve invested so much in makerspaces and hackathons over the years).
– Willow BrughInterfaces between formal and informal crisis response